I am a 24 years old french engineer always seeking for new multimedia projects. I study at IMAC engineering school in France. International student currently studying in Japan as part of a exchange program with Future University Hakodate. Member of Mukaiyama Laboratory. I am a VR enthousiast interested in design and development, interactive programming, audiovisual and new technologies.
Currently looking for an internship of 6 months in Game Programming (Mostly OpenGL or Unity... VR would be the dream !)
Currently studying in Future University Hakodate as an international student and member of Kazushi MUKAIYAMA’s laboratory of art and science. I attend japanese and english classes of Information and Interactive Systems while working on a research project.
During my internship as Unity Programmer, I developt a prototype of a surfing simulation game able to reproduce real-life movements of a surfboard. Project is still under development
This is a title sequence we made for a fictional movie called 'Monsonge', about two characters meeting in their dreams.
Miamimac is a video game inspired by Temple Run. The goal of this school project was to create a game from scratch using only C++ and OpenGL.
We worked with the Innovative Teaching's department of UPEM University in order to create a website and two card games that help students understanding the value of a career portfolio.
The Nave is a mini-game I made with a friend during an online video game jam on the theme 'running out of space'. The player has to manage the room for a population inside the Nave.
We worked on a social network connecting CMW graduates using Wordpress and Linkedin API
In order to apply to IMAC school, I made a video game which presents all my projects inside a virtual house
For a school project, I recreated the Menara Garden (in Morocco) using Autodesk Maya and Arnold Renderer
Matthew is my first 2D platform game
Dasbah's Castle is an interactive boardgame connecting a physical boardgame to a Processing program. Users play interactive mini-games thanks to sensors and a Microsoft Kinect Camera.
Patryoshka is my first video game made using Unity. It is a space-themed mini-game I made for the Ludum Dare.
We decided with college friends to make short movies. I directed a dark but playful comedy called 'The Death'. We screened the movie at a campus festival in 2016
I built a filmmaking team with six other EVMAN students in order to produce various videos such as emissions, sketchs and movies
Haka][ana is a visual novel I am currently writing. I use a python-based software called Ren'Py to program dialogues, choices and animations.