I am a 25 years old french engineer always seeking for new multimedia projects. I graduated from IMAC engineering school in France. I am a VR enthousiast interested in design and development, interactive programming, audiovisual and new technologies. test
Currently looking for a graduate job in gameplay programming.
(Mostly OpenGL or Unity... VR would be
the dream !)
I built a mobile application provinding visual guidelines in augmented reality, in order to teach the rules of shogi to non-japanese users. Unity - AR Foundation - Tensorflow
During my internship as Unity Programmer, I developt a prototype of a surfing simulation game able to reproduce real-life movements of a surfboard. Project is still under development
This is a title sequence we made for a fictional movie called 'Monsonge', about two characters meeting in their dreams.
Miamimac is a video game inspired by Temple Run. The goal of this school project was to create a game from scratch using only C++ and OpenGL.
We worked with the Innovative Teaching's department of UPEM University in order to create a website and two card games that help students understanding the value of a career portfolio.
The Nave is a mini-game I made with a friend during an online video game jam on the theme 'running out of space'. The player has to manage the room for a population inside the Nave.
We worked on a social network connecting CMW graduates using Wordpress and Linkedin API
In order to apply to IMAC school, I made a video game which presents all my projects inside a virtual house
For a school project, I recreated the Menara Garden (in Morocco) using Autodesk Maya and Arnold Renderer
Matthew is my first 2D platform game
Dasbah's Castle is an interactive boardgame connecting a physical boardgame to a Processing program. Users play interactive mini-games thanks to sensors and a Microsoft Kinect Camera.
Patryoshka is my first video game made using Unity. It is a space-themed mini-game I made for the Ludum Dare.
We decided with college friends to make short movies. I directed a dark but playful comedy called 'The Death'. We screened the movie at a campus festival in 2016
I built a filmmaking team with six other EVMAN students in order to produce various videos such as emissions, sketchs and movies
Haka][ana is a visual novel I am currently writing. I use a python-based software called Ren'Py to program dialogues, choices and animations.